Friday, May 17, 2013

[Fantasy] Terrell "War Horce" Polarmug

This is the first of the characters from my new Savage Fantasy game.  The player who built him seems very happy with him, though I admit that I'd make a few adjustments if the character was mine.  Still, the build makes for a very combat focused brute. He can dish out some solid attacks and good damage, and with his high Toughness and Armor value, he's able to take a few hits as well.  Plus, he's illiterate and dumb as a stump -- which I must admit is always kind of fun to play. A nice twist I think is the Arcane Resistance -- an Edge that can really give a bad day to an adversarial wizard.  

Terrel "Warr Horce" Polarmug (WC)
Gender: Male
Race: Human
Rank: Seasoned (20XP)

Agility d6, Smarts d4, Spirit d6, Strength d10, Vigor d8

Derived Characteristics:
Pace: 6+1d6"
Charisma: -3
Parry: 6 (Base 7, Maul [-1]])
Toughness: 10 (Base 6, Brawny [+1], Plate Armor [+3])

Athletics d4, Fighting d10 (+1), Healing d4, Intimidate d6, Notice d6, Riding d4, Survival d4

Arcane Resistant, Brawny, Frenzy, Sweep, Trademark Weapon (Maul)

One Eye ("At least its not in the middle of my forehead!")
Ugly ("I wasn't born this purdy.  I had to work at it!")
Illiterate ("I cant reed or rite.")

Plate Armor w/ Helmet (3 Armor)
"Back Alley Dagger" - Magical (d4+1 Damage, +3 Fighting)
Potion of Detect Magic (5PP worth of Detect Arcana)

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