Friday, September 30, 2016

[Deadlands] - "Long-Johns" Roman, Elderly Gunslinger

A crazy eyed old coot wearing a straw hat and some stained, well-worn long-johns.  Stanley keeps his duster draped over a sickly yet overladen old mule "cuz he gets the shivers right fierce", so his gun-belt and holster are seen clearly hanging from his hip. He usually leaves his shotgun with the mule, you know, so he can defend their stuff.  

Name: Stanley "Long-Johns" Roman
Concept: Elderly Gunslinger
Rank: Novice (0 XP)
Worst Nightmare: His dead wife coming back to nag him for another 50 years.

Attributes: Agility d8, Smarts d6, Spirit d6, Strength d4, Vigor d4
Charisma: 0; Pace: 5; Parry: 5; Toughness: 4; Grit: 1

Skills: Fighting d6, Gambling d6, Guts d4, Healing d4, Notice d6, Persuasion d4, Riding d6, Shooting d8, Streetwise d6, Survival d6, Taunt d6

Hindrances: Elderly, Hard of Hearing (Minor), Quirk (Senility/Mild Dementia)

Edges: Duelist, Quick, Quick Draw


  • Colt Dragoon (.44) (Range 12/24/48, 2d6+1, Shots 6, AP 1) Ammo 50
  • Double Barrel Shotgun (Range 12/24/48, 1–3d6, RoF 1–2, Shots 2, +2 Shooting rolls) Ammo 10
  • Bowie Knife (Str+d4+1, AP 1, He calls it "David")

Other Gear:
Boots, Cheap stuff (bottle), Cigar x5, Duster, Dynamite x3, Fuse (10 feet), Gun belt, Longjohns, Matches (box of 100), Mule, Peyote buttons x6, Quick-draw holster, Saddle, Saddlebags, Shotgun thong, Speed-load cylinder x3, Straw Hat, Trail rations x4 days, $50

Monday, September 26, 2016

[Deadlands] - It Has Begun!

And so it has begun!

Made characters for our next Savage Worlds campaign, Deadlands: Reloaded.  It's an interesting group, very unlike any other posse I've played with or run.

We've got:

  • A grizzled bounty hunter who prefers to catch his bounty at the end of a rifle.  He's been around the weird west, having both the True Grit and Veteran of the Weird West edges.
  • A former slave freed and brought to Europe by a religious sect, then returned to the Americas to hunt down evil and recover a sacred relic. He's a Blessed with the Champion edge.
  • A native scout and tracker trying to find some balance between the world of his people and that of the white man. He is, though, gifted with sarcasm as well as skill.
  • A wandering Huckster from a tainted bloodline who hopes to escape some of his family's bloody drama.

Saturday, September 24, 2016

[Deadlands] - Rifleman

Starting up a Deadlands: Reloaded campaign and figured I'd get those ropes a-swinging by making some characters.

First up is a rifleman/sharpshooter that I based on Matt Quigley, Tom Selleck's character from the classic Quigley Down Under (in my opinion, one of the best westerns not set in the west).  Since this a Novice build, the character lacks the Marksman Edge and reflects someone much earlier in their career.  That said, it's a solid and very capable build for someone who wants a shooter without having to be the archetypal high noon duelist.

Name: Tom Squibbly
Concept: Rifleman
Rank: Novice (0 XP)
Race: Human

Attributes: Agility d6, Smarts d6, Spirit d6, Strength d8, Vigor d6
Charisma: 0; Pace: 6; Parry: 5; Toughness: 6; Grit: 1

Skills: Fighting d6, Guts d4, Notice d6, Riding d4, Shooting d10, Stealth d6, Survival d4

Hindrances: Heroic, Trouble Magnet (Minor), Wanted (Minor)
Edges: Brawny, Trademark Weapon (Sharps Big 50)

Backpack, Bed roll, Canteen, Simple Clothing, Horse, Iron skillet, Matches (box of 100), Rifle boot, Saddle, Saddlebags, Ammo, Pistol (.22) x50, Ammo, Rifle (.50) x50, $18 Cash

Sharp’s Big 50 (.50 Rifle) (Range 24/48/96, 2d10, Shots 1, AP 2)
Rupertus Pepperbox (.22 Derringer) (Range 5/10/20, 2d6, Shots 8)
Bowie Knife (d8+d4+1, AP 1)

Friday, September 23, 2016

[Hellhole Number 3] - All Wrapped Up

We played several more months in the world of Hellhole Number 3, including a trek north up to Basin City and Stone's Falls, and finally into the Green Zone.  Along the way many mysteries were understood, and enemies became allies as the war they all fought became clearer and clearer.

There's little point in summing up another six months of game play, but I've got quite a few pics to post from the final arcs of the Hellhole.

 Mutated horrors in the Green Zone

 Uh oh! A second one.  Good thing Ike was scouting!

 Oh crap! They spit! Wasn't expecting a ranged attack.

At the heart of the Green Zone was the wreckage of the ISS Catamaran, source of Project Flower garden.  Robots from NoMans Land were trying to recover the data.