Vampire, Collective Hyper-Cruiser
Manufacture: Collective
Size: Huge
Power: 65
Acc: 75 Top: 450 Handling: -2
FTL: Gate Key (1 Space, 1 Power), Collective H-Space Drive (16 Power, 3 Spaces)
Crew: 26 Hull: 55 (30) (Armor 30)
Ship Systems:
- Repair Facility (4 Spaces)
- Ship Launch Bay 4 Small or 2 Medium vessels) (8 Spaces)
- Exterior Docking Clamps (8) (4 Spaces; 1 Power; Small or Medium Only)
- Sickbay (1 Space)
- Marines (4 Spaces; 40 Marines)
- Enhanced Crew Facilities
- Cargo Bays (2 Bays; 3 Spaces each)
- Starship
- Atmospheric
- Computer with Basic AI (d6 Smarts, Power 8, Spaces 8): Piloting d6, Shooting d6, Knowledge (Astrogation) d6, Repair d6, Stealth d6, Notice d6, Library Data (Common Knowledge; d6), Autopilot, Target Acquisition and Control, Fire Control, and Pattern Recognition
- MKI Deflector Screen (-1; 4 Spaces, 4 Power)
Weapons:
- (2) Heavy Duo-Scatter Cannons (Array; 3 Spaces, 4 Power): 80/16/320; 5d10 AP6; Small Burst Template; RoF1
- (4) Predator Medium Torpedo [1 Space each ; 1 Power to Fire any number of torpedoes]: 300/600/1200; Tracking (Range 4800); Speed 1200; 5d10 AP50; Medium Burst
- (12) Added Torpedoes (2 Spaces)
- (2) Advanced AMCM Systems (Side Mounts) [1 Space each; 2 Power each]
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