Tuesday, August 31, 2010

Er'Nakz the Round

I built this bad boy a while back when I wrote a Fantasy adventure one-shot. I wanted an intelligent goblin warlord whose downfall had come as the result of appetites (for money and food) over a long period of time. Certainly, he's likely to be killed by player characters, but only because his own shortcomings have allowed events to transpire as they have. He's a figure who managed to unify a great many goblin tribes under his own banner in his youth, and keep them together as he aged. Only due to his own eccentricities has his band of goblins become exposed enough to be in danger from the "civilized" world.

Er'Nakz the Round (WC), Goblin Warlord
Gender: Male
Race: Goblin
Rank: NPC

Attributes:
Agility d8, Smarts d6, Spirit d8, Strength d8, Vigor d10

Derived Characteristics:
Pace: 5+1d4"
Charisma: 0
Parry: 8 (Base 7, Buckler [+1])
Toughness: 9 (Base 7, Goblin [-1], Obese [+1], Chain Armor [+2])

Skills:
Climbing d6, Fighting d10, Intimidate d6, Language: Common Human Tongue d4, Notice d6, Shooting d6, Stealth d8, Survival d6, Taunt d6, Throwing d8

Edges:
Combat Reflexes, Nerves of Steel, Frenzy, Followers (x3), Command

Hindrances:
Obese (m), Greedy (m), Vengeful (M)

Gear:

  • Chain Armor w/ Helmet (2 Armor)
  • Buckler (+1 Parry)
  • Enchanted Falcata (longsword) +1 (+1 Hit, 2d8+1 Damage)
  • 3 Javelins (2d6 Damage)

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