A radical departure from most Regency designs, the Peregrine would seem more at home in the Coalition’s fleet. Heavy Mass Drivers (and one of the few ships of its class or smaller to use such technology among Regency vessels) set in Fire-linked Arrays to maximize damage, long range torpedoes, reinforced hull and armor, and absurd acceleration speeds for a vessel of its size make the Peregrine a kind of anomaly. Skeptics question the Peregrine’s focus; its advocates herald the gunship’s multipurpose functionality. How many other ships of its size can dogfight along with even the deftest of light fighters? Then again, other people may ask why a dedicated gunship should do that at all?
Peregrine, Regency Gunship
Manufacture: Regency
Size: Medium
Power: 19
Acc: 200 Top: 900 Handling: +0
FTL: Gate Beacon, H-Space Lock (1 Power)
Crew: 5 Hull: 30 (13) (Armor 13)
Ship Systems:
- Starship
- Atmospheric
- Basic Computer System (Auto Pilot, Target Acquisition/Control, Fire Control, Information Library: Knowledge [Pirate Vessels] & Knowledge [Common Starships])
- Gate Beacon
- H-Space Lock
Weapons:
- (2) Heavy Mass Driver Arrays [3 Spaces, 3 Power each]: 100/200/400; 6d10 AP8; RoF1
- (2) Hunter Medium Torpedo [1 Space each; 1 Power to Fire any number of torpedoes]: 275/550/1100; Tracking (Range 6600); Speed 1100; 4d10 AP40; Medium Burst
- (6) Additional Torpedoes (1 Space)
No comments:
Post a Comment