Saturday, January 05, 2008

Zombie Scenario: Characters, Part 2

“Drunk Tank” is a self-indulgent bastard. There’s no kind way to say it. The only things in this world he loves are his vices. And his favorite vice is a good, stiff drink. A born bully, Drunk Tank is physically powerful, tough, and self assured. He grew up in a juvenile detention facility after attacking his parents with the family cat, and quickly bounced his way into the county jail after several drunken assaults. A recommendation from the judge landed him in the Marine Corps, but Drunk Tank washed out after less than a month. He’s been in and out of jail ever since.

“Drunk Tank” Markowski is tall, about 6’5”, and large, about 320 lbs, and made of solid muscle. He loves using his size to his advantage against smaller people and prefers wearing long trenchcoats or dusters, inside of which he can hide several blades and even a gun or two. He keeps to the periphery of the Biker Gang community, often riding with one crew or another for a short time – until they figure out he’s a loose cannon and leave him to face the cops after whatever nonsense he’s caused.

Hank "Drunk Tank" Markowski (WC)

Race: Human
Gender: Male
Rank: Novice

Attributes
Agility d6, Smarts d4, Spirit d6, Strength d10, Vigor d8

Skills
Driving d6, Fighting d8, Guts d6, Intimidation d6, Notice d4, Shooting d4, Streetwise d4, Taunt d4, Throwing d4

Derived Stats
Charisma: -2
Pace: 6+1d6
Parry: 6
Toughness: 8 (Base 6, Toughness 1, Armor 1)

Edges
Brawny

Hindrances
Habit – Alcohol (M), Mean (m), Wanted – Assault (m)

Gear
Fireaxe (STR+1d8), 3 Knives (STR+1d4, 3/6/12, RoF1), Leather Duster (Armor 1), Sawed Off 12g DB Shotgun (1-3d6, 5/10/20, RoF1-2)

Ammo
Shotgun 2 Shots

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