Tuesday, October 05, 2010

[Future Perfect] Bison Ship-of-the-Line

The Bison was a heavy frigate in development by the Imperial Government at the time of the Regents’ ascendance to power. Due to increasing pressure from Alliance incursions, especially along the Frontier, the Bison’s designs were completed per the Regency’s adjusted specifications. Some of these adjustments included increased thrust and a standard AI system (nearly identical to the type integrated into the Gallardo Battlecruiser, considered by some to be the Bison’s sister ship). Capable of existing independently for extended campaigns, the Bison often holds its own as a support vessel for ground assault operations, maintaining a low-orbit while Dropships hit a world’s surface. But where the Bison really shines is along a defensible line, often being used as the final word against blockade runners and illicit freight rushers needing to reach a fixed destination. Put the Bison where it needs to be and leave it there; once in place, this Ship-of-the-line can handle itself.

Bison, Regency Ship-of-the-Line

Manufacture: Regency
Size: Huge, Heavy
Power: 86
Acc: 75 Top: 450 Handling: -2
FTL: Gate Key, H-Space Lock
Crew: 38 Hull: 80 (40) (Armor 40)

Ship Systems:
  • Starship
  • Non-Atmospheric
  • Computer with Basic AI (d6 Smarts, Power 8, Spaces 8):
  • Piloting d6, Shooting d6, Knowledge (Battle) d6, Repair d6, Notice d6, Stealth d6, Autopilot, Target Acquisition and Control, Fire Control, and Pattern Recognition, SysNet Link
  • Enhanced Crew Facilities
  • H-Space Lock (1 Power)
  • Gate Key (1 Space, 1 Power)
  • Large Mechanical Shop (Repair Facility; 4 Spaces, 4 Power)
  • Ship Launch Bay (4 Small/Medium) (8 Spaces)
  • (8) Exterior Docking Clamps (4 Space; 2 Power))
  • (15) Bed Sickbay (5 Spaces, 5 Power)
  • (60) Marines (6 Spaces, 6 Power)
  • (12) Cargo Holds (12 Spaces)
  • AGS (Advanced Guidance System)
Weapons:
  • (2) Superheavy Scatter Cannons [5 Space, 5 Power]: 6d10 AP8; 80/160/320; Small Burst Template; RoF1
  • (2) Predator Medium Torpedo Launchers [1 Space; 1 Power to Fire any number of torpedoes]: 300/600/1200; Tracking (Range 4800); Speed 1200; 5d10 AP50; Medium Burst
  • (18) Additional Predator Torpedoes (3 Spaces)
  • (2) Hunter Medium Torpedo Launchers [1 Space each; 1 Power to Fire any number of torpedoes]: 275/550/1100; Tracking (Range 6600); Speed 1100; 4d10 AP40; Medium Burst
  • (18) Additional Hunter Torpedoes (3 Spaces)
  • (2) AMCM Systems

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