Star Crab, Alliance Command Carrier
Manufacture: Alliance
Size: Colossal
Power: 292
Acc: 45 Top: 240 Handling: -4
FTL: Gate Key, Alliance H-Space Drive
Crew: 168 Hull: 130 (60) (Armor 60)
Ship Systems:
- Starship
- Non-Atmospheric
- Computer with AI: (d6 Smarts, Power 12, Spaces 12*): Piloting d6, Shooting d6, Knowledge (Astrogation) d16, Knowledge (Battle) d6, Repair d6, Notice d6, Autopilot, Target Acquisition and Control, Fire Control, and Pattern Recognition, SysNet Link, SysNet Core
- Enhanced Crew Facilities
- Alliance H-Space Drive (5 Spaces, 36 Power)
- Gate Key (1 Space, 1 Power)
- Alliance Sensors (+2 Notice)
- Large Mechanical Shops (Repair Facility; 4 Spaces, 4 Power)
- (2) Ship Launch Bays (12 Small/Medium Each) [48 Spaces]
- (12) Exterior Docking Clamps (6 Space; 3 Power))
- (24) Bed Sickbay (8 Spaces, 8 Power)
- (70) Marines (7 Spaces, 7 Power)
- (10) Cargo Holds (10 Spaces)
- (24) Cell Security Brig (8 Spaces, 8 Power)
- (2) Science Stations (Biosciences, Physical Sciences)
- AGS (Advanced Guidance System)
- (10) Twilight Gunworks, Dual Medium Pulse Cannon Arrays: [2 Spaces, 3 Power]: 125/250/500, 3d10 AP8, RoF2
- (2) Dual Superheavy Polyphase Beam Cannon Arrays [6 Spaces, 12 Power]: 100/200/400, 8d12 AP15, RoF1 [12]
- (3) Heavy Missile Racks [2 Spaces; 1 Power; 4 Shots; Each] 250/500/1000; 6d6 AP12; RoF1-4 [6]
- (48) Additional Heavy Missiles [6 Spaces]
- (2) Huge Tractor Beams (8 Spaces, 10 Power) [12d6] [16]
- (2) AMCM
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