Sunday, November 29, 2015

[Hellhole Number 3] Ambush!

Ambushed by Ravagers who seemed to know where the party was going, the PC's fight a pitched battle for their survival.  Against the odds, and despite initial setbacks, they survive -- a little banged up, bruised, and bloodied for sure, but alive.  Unfortunately, their truck is not so lucky. Damaged heavily, but hopefully not beyond repair, most of the party pitches in to fix it while Niko and Atman each head off alone to scout in different directions.  But when the damage to the truck proves irreparable, they start redistributing their goods to Blaze's buggy and an armored bike and sidecar appropriated from the Ravagers. Atman returns without noting anything.

Ambush!
Ambush! (From another angle)
The tide starts to turn!
While scouting the surrounding area, Niko is ambushed yet again.  This time a sniper is hidden among the rocks.  Niko fires back, and the pair trades burst fire for a few rounds until Niko wounds him.  The sniper attempts to flee, but Niko chases him down.  Quickly gunfire turns into an all out brawl until a fistful of sand to the face buys Niko time enough to recover his weapon and finish him.  A quick examination shows the sniper to be carrying too little gear not to have some kind of nearby camp. 

Niko returns and then he and Blaze drive back to further scout for the camp -- finding a cave in the rocks not far out from where the sniper was killed.  Inside it they find a small store of food, a radio, the sniper's personal journal (his name was Simon -- see below), and a hardened uplink computer. When a storm is moving in, everyone hides out in the cave.  MAD-2 and Figit hack around with the uplink system and find that it can link to the remaining satellite network still in orbit.  When the storm ends, they use it to help scan the area and find Simon's camouflaged vehicle.

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Simon "Breaker" Marsh
Human Male - Seasoned Wildcard (20 xp)

Once a corporal in the Terran military, he found himself cut off from home like so many of his brothers in arms in the closing days of the the War. As ordered, Simon entered cryostasis -- on a vessel that was never intended to leave this Hellhole and return home. He awoke alongside the only other survivor from his unit (Alpha Company, 4th Infantry Battalion) over fifty years after the war's end and has made his way as best he can for the past six years. Swarthy and scarred, he has seen his fair share of battle and keeps a tattooed record of every major event. Indeed, Simon keeps meticulous records of everything else in his personal journals as well -- he just doesn't like to talk about the fighting. He keeps his hair shaved close to his head, wears an armored longcoat with polyceramic inserts, and tends to be quiet and observant. To this day he harbors a grudge against the military that abandoned him, to the point of irrationality, and works actively (and violently) against anything or anyone reminding him of the days before. 

Attributes:
Agility d8, Smarts d6, Spirit d6, Strength d8, Vigor d8
Charisma: 0, Pace: 6, Parry: 5, Toughness: 10/14

Skills:
Athletics d4, Driving d6, Fighting d6, Knowledge (Battle) d4, Notice d6, Repair d6, Shooting d8, Stealth d6, Survival d6

Edges:
Extraction, Marksman, Rock and Roll

Hindrances:
Cautious (Minor), Quirk (Minor): Meticulously Documents Everything, Vengeful (Major)

Gear:
Armored Longcoat with Polyceramic Inserts (Armor +4/+8), Light Armored Helm (+4) with Lowlight and Breather Filters, Stone-Garuda "Fang" Assault Rifle (24/48/96, ROF 3, 2d8+1, AP 3) with Targeting Scope, Survival Knife (Str+d4)


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